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obviously it has a few problems as i am sure you are aware dear reader but nonetheless we need to preserve the incredible level design nostalgia and just overall casual-friendly vibe of this game. #Reddit spiral knights installI pretty much breezed through the entire game, can solo the vana-speedrun like any of the old guard and really wish to get more people behind their screens and install this hidden gem. I have been playing this game since it came out, back then as a kid and then every few years for a couple months and it is always frustrating to see how small the community is / how high the barriers for new players are with the heating system and virtually no random squads being formed. Actual state of Spiral Knights is depressing and fans are waiting for something new. #Reddit spiral knights PcEveryone have a mobile, but not everyone have a good pc with good communication it can brings more peoples into the licence Sk's artstyle is appealing and easy to run on mobile Why would somebody develop a sk on mobile ? Well : Events, special bosses, raid ect are welcome. For the rest, just implement the main features of Spiral Knights, but in a clear and simple way that is adapted for the plateform. There would be a main hub where peoples can trade, chat and show their best outfits. Levels can be done alone or with 3 other peoples online. With some imagination, i'm sure it's possible to do incredible things with simple command :). Maybe a few buttons at the bottom of the screen for potions/consumables/special abilities. Move quickly to a direction to dodge ( have a cooldown ), tap 2 time and hold for shield ( usefull when dodge is in CD ). Gameplay-wise : Vertical action rpg and very simple interface : tactile joystick to move, attack automaticly near ennemies ( with melee, attack 2-3 times without moving for more damage, for guns, empty a clip without moving and the last bullet will deal more damage ). I know this is all wishful thinking, but I’ve had these ideas floating around for a while and wanted to put them out there. This is why I propose a clip size nerf and status nerf instead of a damage nerf. The goal with these changes is to allow the release of diskguns while avoiding a “flourish/flamberge situation” where flourish is the only piercing line sword worth using because it’s alternatives are too weak.
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